ability_fire_bomb/slow
Slowedmodifierclass modifier_slow_base · defined in ability_fire_bomb (Concussive Combustion) at m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("ability_fire_bomb/slow", new Dictionary<string, float> {
["SlowPercent"] = 0f,
});Ability values
Read from Concussive Combustion's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
| Value | English label | Ability's value |
| SlowPercent | Move Speed | 0 |
VData
| _class | "modifier_slow_base" |
| _my_subclass_name | "slow" |
| m_sLocalizationName | "movement_slow" |