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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6736 (Oct 02 2026), not the latest

ability_ice_dome/modifier_debuff

modifier

class modifier_icedome_auramodifier_base · defined in ability_ice_dome (Frozen Shelter) at m_IceDomeModifier.m_EnemyAuraModifier.m_modifierProvidedByAura

Deadworks (C#)
pawn.AddModifier("ability_ice_dome/modifier_debuff", new Dictionary<string, float> {
	["FireRateSlow"] = 0f,
	["SlowPercent"] = 28f,
});

Ability values

Read from Frozen Shelter's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
FireRateSlowFire Rate0
SlowPercentMove Speed28

VData

_class"modifier_icedome_auramodifier_base"
m_bIsHiddentrue
m_flDuration0.5
_my_subclass_name"modifier_debuff"
m_nEnabledStateMask"MODIFIER_STATE_SLOWED"
m_strParticleEffect"particles/abilities/kelvin/kelvin_ice_grenade_slow.vpcf"
m_strSmallIconCssClass"slowed"
m_strParticleStatusEffect"particles/status_fx/status_fx_kelvin_freeze.vpcf"

History

  1. 6696–6745first dumped