ability_icepath/modifier_icepath_friendly_aura
modifierclass modifier_base_aura · defined in ability_icepath (Ice Path) at m_IcePathModifier.m_FriendlyAuraModifier
Deadworks (C#)
pawn.AddModifier("ability_icepath/modifier_icepath_friendly_aura");VData
| _class | "modifier_base_aura" |
| _my_subclass_name | "modifier_icepath_friendly_aura" |
| m_iAuraSearchType | "CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_CREEP_FRIENDLY" |
| m_modifierProvidedByAura | 5 keys{
"_class": "icepath_friendly_modifier",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_icepath_buff",
"m_strSmallIconCssClass": "enhanced_move_speed",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"MoveSpeedBonus",
"SprintSpeedBonus",
"SlideScale"
]
} |