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Modding Database

Up to date with Steam · checked 14s ago· Viewing build 6728 (Oct 01 2026), not the latest

ability_nano_proximity_ritual/reveal_modifier

modifier

class modifier_base · defined in ability_nano_proximity_ritual (Nekomata Ward) at m_PredatoryStatueModifier.m_RevealModifier

Deadworks (C#)
pawn.AddModifier("ability_nano_proximity_ritual/reveal_modifier");

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"reveal_modifier"
m_nEnabledStateMask"MODIFIER_STATE_VISIBLE_TO_ENEMY"

History

  1. 6696–6745first dumped