ability_necro_zombiewall/zombiewall
modifierclass modifier_zombiewall_ground_aura · defined in ability_necro_zombiewall (Grasping Hands) at m_GroundAuraModifier
Deadworks (C#)
pawn.AddModifier("ability_necro_zombiewall/zombiewall");VData
| _class | "modifier_zombiewall_ground_aura" |
| m_sStartSound | "Necro.Wall.Spawn" |
| m_GroundParticle | "particles/abilities/necro/necro_wall.vpcf" |
| _my_subclass_name | "zombiewall" |
| m_iAuraSearchType | "" |
| m_WallWarningEffect | "" |
| m_sAmbientLoopingSound | "" |
| m_modifierProvidedByAura | 11 keys{
"_class": "modifier_necro_zombiewall_debuff",
"m_bIsHidden": true,
"m_eDebuffType": "MODIFIER_DEBUFF_NO",
"m_sStartSound": "",
"m_sExpiredSound": "",
"_my_subclass_name": "debuff",
"m_vecScriptValues": [],
"m_bStopMovementPosZ": false,
"m_strParticleEffect": "",
"m_sAmbientLoopingSound": "",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
} |
| m_nAmbientLoopingSoundSource | "MODIFIER_SOURCE_PARENT" |