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Modding Database

Up to date with Steam · checked 10s ago· Viewing build 6723 (Sep 30 2026), not the latest

ability_perched_predator/modifier_perched_predator_drag

modifier

class modifier_perched_predator_drag · defined in ability_perched_predator (Sekhmet's Spirit) at m_ModifierDragEnemy

Deadworks (C#)
pawn.AddModifier("ability_perched_predator/modifier_perched_predator_drag");

VData

_class"modifier_perched_predator_drag"
m_bIsHiddentrue
_my_subclass_name"modifier_perched_predator_drag"
m_cameraSequenceCreated
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 225,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring"
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain",
      "m_flMaintainDuration": 3
    }
  ]
}
m_cameraSequenceRemoved
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain",
      "m_bValuesAreRelative": true,
      "m_flMaintainDuration": 1
    }
  ]
}
m_bEndCreatedSequenceOnRemovetrue

History

  1. 6696–6745first dumped