ability_priest_antispiritvest/buff
modifierclass modifier_base · defined in ability_priest_antispiritvest (Blessed Tac-Vest) at m_BuffModifier
Deadworks (C#)
pawn.AddModifier("ability_priest_antispiritvest/buff", new Dictionary<string, float> {
["CombatBarrier"] = 100f,
["TechResist"] = 20f,
["StatusResistancePercent"] = 0f,
["BulletResist"] = 20f,
});Ability values
Read from Blessed Tac-Vest's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "buff" |
| m_BarrierBehavior | "MODIFIER_BARRIER_BEHAVIOR_REMOVE_ON_DESTROY" |
| m_strParticleEffect | "" |