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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6728 (Oct 01 2026), not the latest

ability_priest_antispiritvest/buff

modifier

class modifier_base · defined in ability_priest_antispiritvest (Blessed Tac-Vest) at m_BuffModifier

Deadworks (C#)
pawn.AddModifier("ability_priest_antispiritvest/buff", new Dictionary<string, float> {
	["CombatBarrier"] = 100f,
	["TechResist"] = 20f,
	["StatusResistancePercent"] = 0f,
	["BulletResist"] = 20f,
});

Ability values

Read from Blessed Tac-Vest's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
CombatBarrierBarrier100
TechResistSpirit Resist20
StatusResistancePercentDebuff Resist0
BulletResistBullet Resist20

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"buff"
m_BarrierBehavior"MODIFIER_BARRIER_BEHAVIOR_REMOVE_ON_DESTROY"
m_strParticleEffect""

History

  1. 6696–6745first dumped