ability_priest_smokegrenade/modifier_priest_smokegrenade
modifierclass modifier_smokegrenade · defined in ability_priest_smokegrenade (Teargas Grenade) at m_SmokeGrenadeModifier
Deadworks (C#)
pawn.AddModifier("ability_priest_smokegrenade/modifier_priest_smokegrenade");VData
| _class | "modifier_smokegrenade" |
| m_bIsHidden | true |
| m_nAttributes | "MODIFIER_ATTRIBUTE_PERMANENT" |
| m_BlockerModel | "models/abilities/ice_dome.vmdl" |
| m_SmokeParticle | "particles/abilities/priest/priest_smokegrenade_particle.vpcf" |
| _my_subclass_name | "modifier_priest_smokegrenade" |
| m_EnemyAuraModifier | 5 keys{
"_class": "modifier_base_aura",
"_my_subclass_name": "enemyaura",
"m_iAuraSearchType": "CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_TROPHY",
"m_modifierProvidedByAura": {
"_class": "modifier_base",
"_my_subclass_name": "debuff",
"m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
"m_bReverseHudProgressBar": true,
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusFireRate",
"StaminaDrain"
]
},
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
} |