ability_ratking_ratarmor/ratking_armor_caster
modifierclass modifier_ratking_ratarmor · defined in ability_ratking_ratarmor (Royal Pestments) at m_RatArmorModifier
Deadworks (C#)
pawn.AddModifier("ability_ratking_ratarmor/ratking_armor_caster", new Dictionary<string, float> {
["StatusResistancePercent"] = 0f,
});Ability values
Read from Royal Pestments's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_ratking_ratarmor" |
| m_RatParticle | "particles/abilities/ratking/ratking_nibble_debuff.vpcf" |
| m_AttackerHitFx | "particles/upgrades/reactive_armor_attacker_hit.vpcf" |
| m_sExpiredSound | "Ratking.Guards.Expire" |
| m_HudSharedStyle | "panorama/styles/ability_hud_elements/abilities_ratking.vcss" |
| m_ImpactParticle | "particles/upgrades/reactive_armor_impact.vpcf" |
| m_vecArmorPieces | 7 items[
{
"m_sBodyGroupNames": [
"rattyguard_g"
],
"m_strKnockoffAttachment": "rattyguard_shield_g"
},
{
"m_sBodyGroupNames": [
"rattyguard_f"
],
"m_strKnockoffAttachment": "rattyguard_shield_f"
},
{
"m_sBodyGroupNames": [
"rattyguard_a"
],
"m_strKnockoffAttachment": "rattyguard_shield_a"
},
{
"m_sBodyGroupNames": [
"rattyguard_c"
],
"m_strKnockoffAttachment": "rattyguard_shield_c"
},
{
"m_sBodyGroupNames": [
"rattyguard_b"
],
"m_strKnockoffAttachment": "rattyguard_shield_b"
},
{
"m_sBodyGroupNames": [
"rattyguard_d"
],
"m_strKnockoffAttachment": "rattyguard_shield_d"
},
{
"m_sBodyGroupNames": [
"rattyguard_e"
],
"m_strKnockoffAttachment": "rattyguard_shield_e"
}
] |
| _my_subclass_name | "ratking_armor_caster" |
| m_strHitProcSound | "Ratking.Guards.Deflect" |
| m_KnockoffParticle | "particles/abilities/ratking/ratking_ratshield_end.vpcf" |
| m_strParticleEffect | "particles/abilities/ratking/ratking_ratshield_start.vpcf" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_NEVER" |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |
| m_strBlockedDamageSound | "Ratking.Guards.Block.Damage" |
| m_strKnockoffArmorSound | "Ratking.Guards.Rat.Destroy" |