ability_werewolf_unloadgun/buff
modifierclass modifier_werewolf_unloadgun2 · defined in ability_werewolf_unloadgun (Slam Fire) at m_BuffModifier
Deadworks (C#)
pawn.AddModifier("ability_werewolf_unloadgun/buff", new Dictionary<string, float> {
["BaseAttackDamagePercent"] = 0f,
});Ability values
Read from Slam Fire's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_werewolf_unloadgun2" |
| m_bIsHidden | true |
| m_sExpiredSound | "Werewolf.Slamfire.Mod.Expire" |
| _my_subclass_name | "buff" |
| m_StackingModifier | 5 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"m_eDebuffType": "MODIFIER_DEBUFF_NO",
"_my_subclass_name": "stacking",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER"
} |
| m_strParticleEffect | "particles/abilities/werewolf/werewolf_unload_buff.vpcf" |
| m_strStackProcSound | "Werewolf.Slamfire.Bonus.Proc" |
| m_strStackProcEffect | "particles/abilities/werewolf/werewolf_unload_buff_last_shot.vpcf" |
| m_vecProcDamageTypes | 1 item[
"CITADEL_DAMAGETYPE_BULLET"
] |
| m_strParticleEffectConfig | "preview" |
| m_flMaxBulletsToProcInShot | 1 |
| m_InaccuracyCurveScaleDuringPrecast | 4 keys{
"m_spline": [
{
"x": 0,
"y": 0,
"m_flSlopeIncoming": 9.360547,
"m_flSlopeOutgoing": 9.360547
},
{
"x": 0.083622,
"y": 0.78275,
"m_flSlopeIncoming": 4.196286,
"m_flSlopeOutgoing": 4.196286
},
{
"x": 0.228655,
"y": 0.9595,
"m_flSlopeIncoming": 0.237075,
"m_flSlopeOutgoing": 0.237075
},
{
"x": 1,
"y": 1,
"m_flSlopeIncoming": 0.052506,
"m_flSlopeOutgoing": 0.052506
}
],
"m_tangents": [
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
},
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
},
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
},
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
}
],
"m_vDomainMaxs": [
1,
1
],
"m_vDomainMins": [
0,
0
]
} |