cadence_ability_crescendo/modifier_cadence_crescendo_aoe
modifierclass modifier_cadence_crescendo_aoe · defined in cadence_ability_crescendo at m_CrescendoAOEModifier
Deadworks (C#)
pawn.AddModifier("cadence_ability_crescendo/modifier_cadence_crescendo_aoe");VData
| _class | "modifier_cadence_crescendo_aoe" |
| m_AuraParticle | "particles/abilities/cadence/cadence_crescendo.vpcf" |
| _my_subclass_name | "modifier_cadence_crescendo_aoe" |
| m_iAuraSearchType | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_sLocalizationName | "modifier_cadence_crescendo" |
| m_modifierProvidedByAura | 6 keys{
"_class": "modifier_cadence_crescendo_in_aoe",
"_my_subclass_name": "modifier_cadence_crescendo_in_aoe",
"m_PostAOEModifier": {
"_class": "modifier_cadence_crescendo_post_aoe",
"_my_subclass_name": "modifier_cadence_crescendo_post_aoe",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
"m_strSmallIconCssClass": "modifier_cadence_crescendo_post_aoe"
},
"m_nEnabledStateMask": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_INVULNERABLE | MODIFIER_STATE_MELEE_DISABLED_DEBUFF | MODIFIER_STATE_COMMAND_RESTRICTED",
"m_sLocalizationName": "modifier_cadence_crescendo_in_aoe",
"m_strParticleEffect": "particles/abilities/cadence/cadence/cadence_crescendo_debuff.vpcf"
} |