citadel_ability_chrono_swap/barrier_modifier
modifierclass modifier_base · defined in citadel_ability_chrono_swap (Paradoxical Swap) at m_ShieldModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_chrono_swap/barrier_modifier", new Dictionary<string, float> {
["CombatBarrier"] = 0f,
});Ability values
Read from Paradoxical Swap's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| m_sStartSound | "Player.Barrier.Activate" |
| _my_subclass_name | "barrier_modifier" |