citadel_ability_hook/modifier_bebop_hook_bullet_amp
modifierclass modifier_bebop_hook_bullet_amp · defined in citadel_ability_hook (Grapple Arm) at m_BulletAmpModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_hook/modifier_bebop_hook_bullet_amp");VData
| _class | "modifier_bebop_hook_bullet_amp" |
| _my_subclass_name | "modifier_bebop_hook_bullet_amp" |
| m_sLocalizationName | "modifier_bullet_armor_reduction" |
| m_strParticleEffect | "particles/modifiers/armor_suppressor.vpcf" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_strSmallIconCssClass | "bullet_armor_reduction" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_HEALTHBAR" |