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Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6728 (Oct 01 2026), not the latest

citadel_ability_infinity_slash/channel

modifier

class modifier_base · defined in citadel_ability_infinity_slash (Shadow Transformation) at m_AutoChannelModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_infinity_slash/channel");

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"channel"
m_nEnabledStateMask"MODIFIER_STATE_INVULNERABLE | MODIFIER_STATE_TECH_UNTARGETABLE | MODIFIER_STATE_UNIT_STATUS_HEALTH_HIDDEN | MODIFIER_STATE_IGNORE_BULLETS | MODIFIER_STATE_IGNORE_MELEE | MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE"
m_strParticleEffect"particles/abilities/yamato/yamato_infinity_slash_invincible_buff_timer.vpcf"
m_eDrawOverheadStatus"OVERHEAD_DRAW_FOR_EVERYONE"
m_eHudDisplayLocation"DISPLAY_HUD_CENTER"

History

  1. 6696–6745first dumped