citadel_ability_lash/modifier_grapple_buff
modifierclass modifier_base · defined in citadel_ability_lash (Grapple) at m_BuffModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_lash/modifier_grapple_buff", new Dictionary<string, float> {
["WeaponDamageBonus"] = 0f,
["WeaponFireRateBonus"] = 0f,
});Ability values
Read from Grapple's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_grapple_buff" |
| m_sLocalizationName | "lash_grapple_buff" |
| m_strParticleEffect | "particles/abilities/lash/lash_pull_weapon_buff.vpcf" |