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Modding Database

Up to date with Steam · checked 26s ago· Viewing build 6723 (Sep 30 2026), not the latest

citadel_ability_lash_ultimate/slow

Slowedmodifier

class modifier_slow_base · defined in citadel_ability_lash_ultimate (Death Slam) at m_GrappleEnemyModifier.m_DebuffModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_lash_ultimate/slow", new Dictionary<string, float> {
	["SlowPercent"] = 40f,
});

Ability values

Read from Death Slam's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
SlowPercentMove Speed40

VData

_class"modifier_slow_base"
m_bIsHiddentrue
_my_subclass_name"slow"
m_sLocalizationName"citadel_ability_lash_ultimate_debuff"
m_strParticleEffect"particles/generic/generic_slow_debuff.vpcf"
m_strParticleStatusEffect""
m_strScreenParticleEffect""

History

  1. 6696–6745first dumped