citadel_ability_lash_ultimate/target
modifierclass modifier_lash_grapple_target · defined in citadel_ability_lash_ultimate (Death Slam) at m_GrappleTargetModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_lash_ultimate/target");VData
| _class | "modifier_lash_grapple_target" |
| m_sStartSound | "Lash.Lash.Impact" |
| m_RopeParticle | "particles/abilities/lash/lash_ultimate_lock_on_cable.vpcf" |
| _my_subclass_name | "target" |
| m_strParticleEffect | "" |
| m_strParticleStatusEffect | "" |