| _class | "citadel_ability_lash_ultimate" |
| _editor | 1 key{
"folder_name": "Hero Lash"
} |
| _multibase | 2 items[
"citadel_base_lockon_ability",
"ultimate_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": [
{
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_converging_semi_circles.vxml",
"m_strContext": "lashthrow"
},
{
"m_Style": "panorama/styles/ability_hud_elements/abilities_lash.vcss",
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
"m_strContext": "cast"
},
{
"m_Style": "panorama/styles/ability_hud_elements/abilities_lash.vcss",
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
"m_strContext": "channel"
}
]
} |
| m_GrabSound | "Lash.A4.Death.Slam.Grab" |
| m_MissSound | "Lash.A4.Death.Slam.Miss" |
| m_flAirDrag | 2 |
| m_iMaxLevel | 1 |
| m_ThrowSound | "Lash.A4.Death.Slam.Throw" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_iUpdateTime | 1686678287 |
| m_eAbilityType | "EAbilityType_Ultimate" |
| m_bStartTrained | false |
| m_HudSharedStyle | "panorama/styles/ability_hud_elements/abilities_lash.vcss" |
| m_LaunchParticle | "particles/abilities/lash/lash_death_slam_start.vpcf" |
| m_TargetModifier | 10 keys{
"_class": "modifier_lash_grapple_target",
"m_bIsHidden": true,
"_my_subclass_name": "lockon",
"m_WarningParticle": "particles/abilities/lash/lash_ultimate_locked_symbol_victim.vpcf",
"m_LockedOnParticle": "particles/abilities/lash/lash_ultimate_locked_cable_taut.vpcf",
"m_LockingOnParticle": "particles/abilities/lash/lash_ultimate_lock_on_cable.vpcf",
"m_strParticleEffect": "",
"m_strVictimLockonSound": "Lash.A4.Death.Slam.Lockon.Victim",
"m_strParticleStatusEffect": "",
"m_strScreenParticleEffect": ""
} |
| m_strAbilityImage | "file://{images}/hud/abilities/lash/lash_counter_lash.psd" |
| m_flBossDamageScale | 1 |
| m_strCastDelaySound | "Lash.A4.Death.Slam.Cast.Delay" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetFlags | "CITADEL_UNIT_TARGET_FLAG_NO_INVIS" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY" |
| m_strAG2CastingAction | "lash_death_slam" |
| m_strApplyLockonStack | "Lash.A4.Death.Slam.Lockon" |
| m_strChannelLoopSound | "Lash.A4.Death.Slam.Channel.Lp" |
| m_strMoviePreviewPath | "file://{resources}/videos/hero_abilities/lash_death_slam.webm" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_CAST_RANGE_IS_2D" |
| m_GrappleEnemyModifier | 15 keys{
"_class": "modifier_lash_grapple_enemy_debuff",
"m_bIsHidden": false,
"m_ImpactSound": "Lash.A4.Death.Slam.Impact",
"m_RopeParticle": "particles/abilities/lash/lash_ultimate_throw_target_cable.vpcf",
"m_DebuffModifier": {
"_class": "modifier_slow_base",
"m_bIsHidden": true,
"_my_subclass_name": "slow",
"m_sLocalizationName": "citadel_ability_lash_ultimate_debuff",
"m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
"m_strParticleStatusEffect": "",
"m_strScreenParticleEffect": "",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlowPercent"
]
},
"m_ImpactParticle": "particles/abilities/lash/final_strike_impact.vpcf",
"m_LaunchParticle": "",
"_my_subclass_name": "modifier_lash_grapple_enemy_debuff",
"m_GrappleParticle": "",
"m_nEnabledStateMask": "MODIFIER_STATE_ABILITY_MOVEMENT_DEBUFF",
"m_sLocalizationName": "modifier_state_stunned",
"m_bDurationReducible": false,
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_strSmallIconCssClass": "stunned",
"m_cameraSequenceCreated": {
"m_vecDistanceOperations": [
{
"m_flSpringTarget": 300,
"m_bSpringToDefault": false,
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_flSpringStrength": 3,
"m_flSpringMaxDuration": 0
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain"
}
]
}
} |
| m_UltimateCastParticle | "particles/abilities/lash/lash_final_strike_cast.vpcf" |
| m_flTargetingConeAngle | 85 |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#citadel_ability_lash_ultimate_desc",
"m_vecBasicProperties": [
"SlowPercent",
"SlowDuration",
"AbilityCastDelay"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "ImpactDamage"
},
{
"m_strImportantProperty": "ThrowDistance"
}
]
}
]
}
]
} |
| m_AllyIndicatorParticle | "particles/abilities/lash/lash_final_strike_ally_indicator.vpcf" |
| m_GrappleTargetModifier | 6 keys{
"_class": "modifier_lash_grapple_target",
"m_sStartSound": "Lash.Lash.Impact",
"m_RopeParticle": "particles/abilities/lash/lash_ultimate_lock_on_cable.vpcf",
"_my_subclass_name": "target",
"m_strParticleEffect": "",
"m_strParticleStatusEffect": ""
} |
| m_TargetPreviewParticle | "particles/ui/ui_range_finder_aoe.vpcf" |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CONE" |
| m_strAG2ChannelingAction | "lash_death_slam_channeling" |
| m_cameraSequenceCastStart | 2 keys{
"m_vecFOVOperations": [
{
"m_flSpringTarget": 10,
"m_bSpringToDefault": false,
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_bValuesAreRelative": true
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain",
"m_bValuesAreRelative": true
}
],
"m_vecDistanceOperations": [
{
"m_flSpringTarget": -50,
"m_bSpringToDefault": false,
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_bValuesAreRelative": true
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain",
"m_bValuesAreRelative": true
}
]
} |
| m_strCastAnimSequenceName | "lash_throw_enemy_lift" |
| m_UltimateCastEnemyParticle | "particles/abilities/lash/lash_final_strike_cast_enemy.vpcf" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" |
| m_strAG2CastCompletedAction | "lash_death_slam_cast_completed" |
| m_cameraSequenceChannelStart | 2 keys{
"m_vecFOVOperations": [
{
"m_eCameraOperation": "k_ECameraOp_Maintain",
"m_bValuesAreRelative": true
}
],
"m_vecDistanceOperations": [
{
"m_eCameraOperation": "k_ECameraOp_Maintain",
"m_bValuesAreRelative": true
}
]
} |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_strThrowEnemyAnimGraphParam | "b_ThrowEnemy" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bShowTargetingPreviewWhileChanneling | false |