citadel_ability_melee_parry/boss_victim_no_melee
modifierclass modifier_base · defined in citadel_ability_melee_parry (Parry) at m_ParryBossVictimNoMeleeModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_melee_parry/boss_victim_no_melee");VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "boss_victim_no_melee" |
| m_nEnabledStateMask | "MODIFIER_STATE_MELEE_DISABLED" |