citadel_ability_projectmind/modifier_wraith_project_mind_shield
Combat Barriermodifierclass modifier_wraith_project_mind_shield · defined in citadel_ability_projectmind (Project Mind) at m_ProjectMindModifier.m_ShieldModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_projectmind/modifier_wraith_project_mind_shield", new Dictionary<string, float> {
["CombatBarrier"] = 0f,
});Ability values
Read from Project Mind's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_wraith_project_mind_shield" |
| m_bIsHidden | true |
| m_sStartSound | "Player.Barrier.Activate" |
| _my_subclass_name | "modifier_wraith_project_mind_shield" |
| m_strParticleEffect | "particles/abilities/wraith/wraith_projectmind_shield.vpcf" |