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Modding Database

Up to date with Steam · checked 16s ago· Viewing build 6738 (Oct 02 2026), not the latest

citadel_ability_tangotether/citadel_modifier_tangotether_tether_receiver

modifier

class citadel_modifier_tangotether_tether_receiver · defined in citadel_ability_tangotether (Kudzu Connection) at m_TetherModifier.m_BuffModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_tangotether/citadel_modifier_tangotether_tether_receiver", new Dictionary<string, float> {
	["BonusFireRate"] = 10f,
	["BulletLifestealPercent"] = 15f,
	["MoveSpeedBonus"] = 0f,
	["MoveWhileShootingSpeedPenaltyReductionPercent"] = 100f,
	["MoveWhileZoomedSpeedPenaltyReductionPercent"] = 100f,
});

Ability values

Read from Kudzu Connection's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BonusFireRateFire Rate10
BulletLifestealPercentBullet Lifesteal15
MoveSpeedBonusMove Speed0m
MoveWhileShootingSpeedPenaltyReductionPercent100
MoveWhileZoomedSpeedPenaltyReductionPercent100

VData

_class"citadel_modifier_tangotether_tether_receiver"
m_bIsHiddentrue
_my_subclass_name"citadel_modifier_tangotether_tether_receiver"
m_nEnabledStateMask"MODIFIER_STATE_COOP_TETHER_ACTIVE"
m_sAmbientLoopingSound"Ivy.Tether.Buff.Lp"
m_strAttackBuffParticle"particles/abilities/tengu/tengu_tether.vpcf"
m_vecAlwaysShowInStatModifierUI
3 items
[
  "MODIFIER_VALUE_FIRE_RATE",
  "MODIFIER_VALUE_BULLET_LIFESTEAL",
  "MODIFIER_VALUE_MOVEMENT_SPEED_MAX"
]

History

  1. 6696–6745first dumped