citadel_ability_tengu_airlift/barrier_modifier
modifierclass modifier_base · defined in citadel_ability_tengu_airlift (Air Drop) at m_DroppedBuffModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_tengu_airlift/barrier_modifier", new Dictionary<string, float> {
["AirDropBulletShield"] = 0f,
["AirDropOutgoingDamagePercent"] = 20f,
});Ability values
Read from Air Drop's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| m_sStartSound | "" |
| m_AG2HeroState | 1 key{
"m_strParamName": ""
} |
| _my_subclass_name | "barrier_modifier" |
| m_strParticleEffect | "particles/abilities/tengu/tengu_airlift_buff.vpcf" |