citadel_ability_tier2boss_aoe_wave/modifier_t2boss_wave_aura
modifierclass modifier_t2boss_wave_aura · defined in citadel_ability_tier2boss_aoe_wave at m_AoEModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_tier2boss_aoe_wave/modifier_t2boss_wave_aura");VData
| _class | "modifier_t2boss_wave_aura" |
| _my_subclass_name | "modifier_t2boss_wave_aura" |
| m_iAuraSearchType | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_strParticleEffect | "particles/npc/tier2boss/tier2_boss_stomp.vpcf" |
| m_modifierProvidedByAura | 12 keys{
"_class": "modifier_t2boss_aoe_wave_target",
"m_bIsHidden": true,
"m_SlowModifier": {
"_class": "modifier_slow_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_airlift_slow",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlowPercent"
]
},
"m_DisarmModifier": {
"_class": "modifier_citadel_disarmed",
"m_bIsHidden": false,
"_my_subclass_name": "modifier_citadel_disarmed",
"m_sLocalizationName": "modifier_citadel_disarmed",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_strSmallIconCssClass": "disarm_proc"
},
"_my_subclass_name": "modifier_t2boss_aoe_wave_target",
"m_SilenceModifier": {
"_class": "modifier_citadel_silenced",
"m_bIsHidden": false,
"_my_subclass_name": "modifier_citadel_silenced",
"m_sLocalizationName": "modifier_citadel_silenced",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_strSmallIconCssClass": "silence_proc"
},
"m_flDebuffDuration": 3,
"m_flTossUpStrength": 400,
"m_strParticleEffect": "",
"m_flTossHorizontalMax": 1200,
"m_flTossHorizontalMin": 300,
"m_strSilenceTargetSound": ""
} |