citadel_ability_tier2boss_laser_beam/m_LaserMid
modifierclass modifier_tier2boss_electric_beam · defined in citadel_ability_tier2boss_laser_beam (Laser) at m_LaserMid · inherits from modifier_tier2boss_electric_beam
Deadworks (C#)
pawn.AddModifier("citadel_ability_tier2boss_laser_beam/m_LaserMid");VData
| _base | "modifier_tier2boss_electric_beam" |
| _class | "modifier_tier2boss_electric_beam" |
| m_sStartSound | "" |
| m_BeamFireSound | "Ability.Tier2Boss.LaserBeam.Fire" |
| _my_subclass_name | "m_LaserMid" |
| m_BeamActiveEffect | "particles/npc/tier2boss/tier2boss_laser_beam.vpcf" |
| m_BeamPreviewEffect | "particles/npc/tier2boss/tier2boss_pretarget.vpcf" |
| m_sAmbientLoopingSound | "" |
| m_strBeamStartSearchPos | "head_mid" |
| m_BeamClosestPointLoopSound | "Ability.Tier2Boss.LaserBeam.Loop" |
| m_strBeamStartAttachmentPoint | "bull_mid_eye_left_fx" |
| m_strBeamStartAttachmentPoint02 | "bull_mid_eye_right_fx" |
History
- 6722–6745changed
- ~m_sStartSound
Ability.Tier2Boss.LaserBeam.Fire→"" - +m_BeamFireSound
Ability.Tier2Boss.LaserBeam.Fire - ~m_sAmbientLoopingSound
Ability.Tier2Boss.LaserBeam.Loop→"" - +m_BeamClosestPointLoopSound
Ability.Tier2Boss.LaserBeam.Loop
- 6696–6701first dumped