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Modding Database

Up to date with Steam · checked 13s ago· Viewing build 6726 (Sep 30 2026), not the latest

citadel_ability_uppercut/modifier_citadel_uppercutted

modifier

class modifier_citadel_uppercutted · defined in citadel_ability_uppercut (Exploding Uppercut) at m_UppercutModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_uppercut/modifier_citadel_uppercutted");

VData

_class"modifier_citadel_uppercutted"
m_bIsHiddentrue
m_sStartSound"Bebop.Uppercut.Travel"
m_StunParticle"particles/abilities/bebop/bebop_uppercut_perk_stun.vpcf"
m_strStunSound"Bebop.Uppercut.Impact"
_my_subclass_name"modifier_citadel_uppercutted"
m_NoExplodeModifier
3 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_no_uppercut_explosion_damage"
}
m_sLocalizationName"modifier_citadel_enemy_uppercutted"
m_strParticleEffect"particles/abilities/bebop/bebop_uppercut_debuff.vpcf"
m_strExplodeHitSound"Bebop.Uppercut.Explode.Hit"
m_ExplodeDebuffModifier
5 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "uppercut_debuff",
  "m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusFireRate"
  ]
}
m_nStatusEffectPriority20
m_strParticleEffectConfig"preview"
m_strParticleStatusEffect"particles/abilities/bebop/bebop_uppercut_uppercutted_status.vpcf"

History

  1. 6722–6745changed
    • +m_strExplodeHitSoundBebop.Uppercut.Explode.Hit
  2. 6696–6701first dumped