citadel_ability_uppercut/modifier_no_uppercut_explosion_damage
modifierclass modifier_base · defined in citadel_ability_uppercut (Exploding Uppercut) at m_UppercutModifier.m_NoExplodeModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_uppercut/modifier_no_uppercut_explosion_damage");VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_no_uppercut_explosion_damage" |