citadel_ability_uppercut/modifier_uppercut_buff
Weapon Boostmodifierclass modifier_uppercut_buff · defined in citadel_ability_uppercut (Exploding Uppercut) at m_BuffModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_uppercut/modifier_uppercut_buff", new Dictionary<string, float> {
["BuffGunRangePercent"] = 100f,
["BuffBaseWeaponPct"] = 0f,
});Ability values
Read from Exploding Uppercut's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_uppercut_buff" |
| m_sStartSound | "Wraith.RapidFire.Cast" |
| _my_subclass_name | "modifier_uppercut_buff" |
| m_nEnabledStateMask | "MODIFIER_STATE_NO_WINDUP" |
| m_sLocalizationName | "modifier_uppercut_buff" |
| m_strParticleEffect | "particles/abilities/bebop/bebop_uppercut_perk_buff.vpcf" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_strSmallIconCssClass | "bebup_uppercut_buff" |
| m_strParticleStatusEffect | "" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_HEALTHBAR" |