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Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6726 (Sep 30 2026), not the latest

citadel_ability_uppercut/modifier_uppercut_buff

Weapon Boostmodifier

class modifier_uppercut_buff · defined in citadel_ability_uppercut (Exploding Uppercut) at m_BuffModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_uppercut/modifier_uppercut_buff", new Dictionary<string, float> {
	["BuffGunRangePercent"] = 100f,
	["BuffBaseWeaponPct"] = 0f,
});

Ability values

Read from Exploding Uppercut's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BuffGunRangePercent100
BuffBaseWeaponPct0

VData

_class"modifier_uppercut_buff"
m_sStartSound"Wraith.RapidFire.Cast"
_my_subclass_name"modifier_uppercut_buff"
m_nEnabledStateMask"MODIFIER_STATE_NO_WINDUP"
m_sLocalizationName"modifier_uppercut_buff"
m_strParticleEffect"particles/abilities/bebop/bebop_uppercut_perk_buff.vpcf"
m_eHudDisplayLocation"DISPLAY_HUD_NONE"
m_strSmallIconCssClass"bebup_uppercut_buff"
m_strParticleStatusEffect""
m_eModifierDisplayLocaiton"MODIFIER_DISPLAY_HEALTHBAR"

History

  1. 6696–6745first dumped