citadel_ability_zip_line/modifier_zipline_knockdown_immune
modifierclass modifier_zipline_knockdown_immune · defined in citadel_ability_zip_line (Knocked off Zipline) at m_ZipLineKnockdownImmuneModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_zip_line/modifier_zipline_knockdown_immune");VData
| _class | "modifier_zipline_knockdown_immune" |
| m_bIsHidden | true |
| m_eDebuffType | "MODIFIER_DEBUFF_NO" |
| _my_subclass_name | "modifier_zipline_knockdown_immune" |
| m_sLocalizationName | "modifier_zipline_knockdown_immune" |
| m_ZipLineSelfKnockdownProtectionParticle | "particles/generic/zipline_bullet_safe_buff_player.vpcf" |
| m_ZipLineEnemyKnockdownProtectionParticle | "particles/generic/zipline_bullet_safe_buff.vpcf" |
| m_ZipLineKnockdownProtectionStatusParticle | "particles/status_fx/status_fx_zipline_knockdown_protection_player.vpcf" |
| m_ZipLineKnockdownProtectionStatusEnemyParticle | "particles/status_fx/status_fx_zipline_knockdown_protection.vpcf" |