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Modding Database

Up to date with Steam · checked 21s ago· Viewing build 6736 (Oct 02 2026), not the latest

citadel_neutral_attack_sludge_strong

modifier

class citadel_neutral_attack_sludge · declared in scripts/modifiers.vdata · inherits from citadel_neutral_attack_sludge

Deadworks (C#)
pawn.AddModifier("citadel_neutral_attack_sludge_strong");

VData

_base"citadel_neutral_attack_sludge"
_class"citadel_neutral_attack_sludge"
_editor
1 key
{
  "folder_name": "Neutral Ability"
}
m_HitSound"Neutral.Camp.Sludge.Attack.Explode"
m_flDamage10
m_ShootSound"Neutral.Camp.Sludge.Attack.Fire"
m_WeaponInfo
18 keys
{
  "m_flRange": 2000,
  "m_iClipSize": -1,
  "m_flCycleTime": 0.5,
  "m_flBulletSpeed": 600,
  "m_strShootSound": "Neutral.Camp.Bullet.Fire",
  "m_reloadDuration": 0.25,
  "m_flVerticalPunch": 0,
  "m_flBulletLifetime": 4,
  "m_mapImpactEffects": {
    "default": {
      "m_strDecal": "Impact.Concrete",
      "m_strParticle": "particles/impact_fx/impact_spark_spray_large.vpcf"
    }
  },
  "m_strBulletWhizSound": "Neutral.Camp.Bullet.Whizby",
  "m_flAutoReplenishClip": 4,
  "m_flBulletGravityScale": 0,
  "m_strBulletLoopingSound": "Neutral.Camp.Sludge.Attack.Proj.Lp",
  "m_strWeaponImpactEffect": "particles/npc/neutrals/generic_neutral/neutral_small_tracer_impact.vpcf",
  "m_flDamageFalloffEndRange": 2000,
  "m_szMuzzleFlashEffectName": "particles/npc/neutrals/generic_neutral/neutral_muzzle_flash_small.vpcf",
  "m_flDamageFalloffStartRange": 2000,
  "m_szBulletTravelTracerParticle": "particles/npc/neutrals/generic_neutral/neutral_small_projectile.vpcf"
}
m_flFireRate0.2
m_flHangTime1.15
m_nBulletCount15
m_flBulletSpeed600
m_flChannelTime2.1
m_ImpactParticle"particles/npc/neutrals/neutral_drain_creature/neutral_attack_sludge_impact.vpcf"
m_TracerParticle"particles/npc/neutrals/neutral_drain_creature/neutral_attack_sludge_projectile.vpcf"
m_flCooldownTime20
m_flPostCastTime1
m_flTargetPosRNG80
m_flCastDelayTime1.15
m_flLobGravityScale1
m_strCastDelaySound"Neutral.Camp.Sludge.Attack.Cast.Delay"
m_flModifierDuration4.1
m_flNoTargetDistance400
m_GroundPointModifier
8 keys
{
  "_class": "modifier_neutral_attack_sludge_aura",
  "m_flAuraRadius": 200,
  "_my_subclass_name": "modifier_neutral_attack_sludge_aura",
  "m_iAuraSearchType": "CITADEL_UNIT_TARGET_ALL_ENEMY",
  "m_strParticleEffect": "particles/npc/neutrals/neutral_drain_creature/neutral_attack_sludge_puddle.vpcf",
  "m_modifierProvidedByAura": {
    "_class": "modifier_neutral_dot_debuff",
    "m_flDPS": 30,
    "m_bIsHidden": true,
    "m_flDuration": 3,
    "m_flTickRate": 0.5,
    "_my_subclass_name": "modifier_neutral_dot_debuff",
    "m_vecScriptValues": [
      {
        "m_value": 40,
        "m_eModifierValue": "MODIFIER_VALUE_MOVEMENT_SPEED_SLOW_PERCENT"
      },
      {
        "m_value": -36,
        "m_eModifierValue": "MODIFIER_VALUE_MOVEMENT_GROUND_DASH_REDUCTION_PERCENT"
      }
    ],
    "m_strParticleEffect": "particles/npc/neutrals/neutral_drain_creature/neutral_attack_sludge_tag_enemy.vpcf",
    "m_strParticleStatusEffect": "particles/status_fx/status_fx_neutral_attack_sludge_debuff.vpcf"
  },
  "m_flModifierProvidedByAuraDuration": 3,
  "m_bRemoveProvidedModifierOnAuraRemoval": false
}
m_flImpactEffectRadius60
m_AutoCastDelayModifier
4 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "castdelay",
  "m_strParticleEffect": "particles/npc/neutrals/neutral_drain_creature/neutral_attack_sludge_warmup.vpcf"
}
m_flTargetOffsetPerShot0

History

  1. 6722–6745added