citadel_neutral_plant_self_cast_melee_aoe_strong
modifierclass citadel_neutral_self_cast_aoe · declared in scripts/modifiers.vdata
Deadworks (C#)
pawn.AddModifier("citadel_neutral_plant_self_cast_melee_aoe_strong");VData
| _class | "citadel_neutral_self_cast_aoe" |
| _editor | 1 key{
"folder_name": "Neutral Ability"
} |
| m_sStartSound | "" |
| m_strCastSound | "" |
| m_flChannelTime | 0 |
| m_flCooldownTime | 15 |
| m_flPostCastTime | 1.4 |
| m_flCastDelayTime | 0 |
| m_SelfCastModifier | 12 keys{
"_class": "citadel_modifier_neutral_self_aoe",
"m_flDPS": 150,
"m_flRadius": 300,
"m_bIsHidden": true,
"m_flTickRate": 1.25,
"m_eDamageType": "CITADEL_DAMAGETYPE_MELEE",
"m_sStartSound": "Neutral.Camp.Plant.AoE.Start",
"m_sExpiredSound": "Neutral.Camp.Plant.AoE.Expire",
"m_RadiusParticle": "particles/npc/neutrals/plant_neutral/neutral_attack_plant_aoe_strong.vpcf",
"_my_subclass_name": "citadel_modifier_neutral_self_aoe",
"m_strChannelSound": "",
"m_sAmbientLoopingSound": "Neutral.Camp.Plant.AoE.Channel.Lp"
} |
| m_flModifierDuration | 1.4 |
| m_strChannelLoopSound | "" |