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Modding Database

Up to date with Steam · checked 9s ago· Viewing build 6738 (Oct 02 2026), not the latest

citadel_weapon_cadence_set/modifier_cadence_gun_spikes

modifier

class modifier_cadence_gun_spikes · defined in citadel_weapon_cadence_set at m_DebuffModifier

Deadworks (C#)
pawn.AddModifier("citadel_weapon_cadence_set/modifier_cadence_gun_spikes");

VData

_class"modifier_cadence_gun_spikes"
_my_subclass_name"modifier_cadence_gun_spikes"
m_nEnabledStateMask""
m_sLocalizationName"modifier_cadence_gun_spikes"
m_strParticleEffect"particles/abilities/cadence/cadence_gun_stacks_spikes.vpcf"
m_eDrawOverheadStatus"OVERHEAD_DRAW_FOR_CASTER_ONLY"
m_strSmallIconCssClass"modifier_cadence_bullet_shard"
m_strParticleStatusEffect""
m_strSmallIconCssClassMax"modifier_cadence_bullet_shard_max"

History

  1. 6696–6745first dumped