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Modding Database

Up to date with Steam · checked 6s ago· Viewing build 6728 (Oct 01 2026), not the latest

gunslinger_demonMark/demonmark

modifier

class modifier_gunslinger_demonmark · defined in gunslinger_demonMark (Infernal Brand) at m_MarkModifier

Deadworks (C#)
pawn.AddModifier("gunslinger_demonMark/demonmark");

VData

_class"modifier_gunslinger_demonmark"
m_ProcEffect"particles/abilities/gunslinger/gunslinger_mark_proc.vpcf"
m_sStartSound"Astro.TargetPractice.Impact"
m_BuffModifier
4 keys
{
  "_class": "modifier_base",
  "_my_subclass_name": "demonmark_buff",
  "m_eHudDisplayLocation": "DISPLAY_HUD_LEFT",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusFireRate",
    "BonusMoveSpeed"
  ]
}
_my_subclass_name"demonmark"
m_strParticleEffect""
m_CasterMarkTriggerSound"Ability.GhostSoldier.BloodBomb.Explode"
m_VictimMarkTriggerSound"Ability.GhostSoldier.BloodBomb.Explode"
m_strParticleStatusEffect"particles/abilities/gunslinger/gunslinger_mark_debuff.vpcf"

History

  1. 6696–6745first dumped