operative_revelation/modifier_operative_revelation_target
modifierclass modifier_operative_revelation_target · defined in operative_revelation (Revelation) at m_CasterModifier.m_AuraModifier.m_modifierProvidedByAura
Deadworks (C#)
pawn.AddModifier("operative_revelation/modifier_operative_revelation_target", new Dictionary<string, float> {
["SlowPercent"] = 20f,
["GroundDashReductionPercent"] = -18f,
});Ability values
Read from Revelation's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_operative_revelation_target" |
| m_bIsHidden | true |
| m_DebuffModifier | 10 keys{
"_class": "modifier_glitch_debuff",
"m_sStartSound": "",
"m_sExpiredSound": "Mods.Tech.Glitch.End",
"m_DebuffParticle": "particles/upgrades/upgrade_glitch_debuff.vpcf",
"_my_subclass_name": "modifier_glitch_debuff",
"m_nEnabledStateMask": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_GLITCHED",
"m_sLocalizationName": "modifier_operative_revelation_debuff",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_sAmbientLoopingSound": "Mods.Tech.Glitch.DeBuff.Lp",
"m_strSmallIconCssClass": "glitched"
} |
| _my_subclass_name | "modifier_operative_revelation_target" |
| m_sLocalizationName | "modifier_operative_revelation_target" |
| m_strParticleEffect | "particles/generic/generic_slow_debuff.vpcf" |
| m_strSmallIconCssClass | "slowed" |