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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6701 (Sep 25 2026), not the latest

tokamak_breach/modifier_tokamak_ally_in_smoke

modifier

class modifier_invis · defined in tokamak_breach at m_AllySmokeAOEModifier.m_modifierProvidedByAura

Deadworks (C#)
pawn.AddModifier("tokamak_breach/modifier_tokamak_ally_in_smoke");

VData

_class"modifier_invis"
_my_subclass_name"modifier_tokamak_ally_in_smoke"
m_InvisLoopParticle"particles/modifiers/invis_loop.vpcf"
m_sLocalizationName"modifier_tokamak_ally_in_smoke"
m_strParticleEffect"particles/abilities/tokamak/tokamak_breach_buff.vpcf"
m_InvisRevealedParticle"particles/generic/invis_revealed.vpcf"
m_strInvisRevealedSound"StatusEffects.InvisRevealed"
m_InvisDetectRadiusParticle"particles/modifiers/invis_delay.vpcf"
m_bFadeToVisibleAtEndOfDurationfalse
m_bFadeInsteadOfRemoveOnAbilityUsetrue
m_bFadeInsteadOfRemoveOnBulletFiretrue

History

  1. 6722–6745removed
  2. 6696–6701first dumped