tokamak_radiance/modifier_tokamak_radiance
modifierclass modifier_tokamak_radiance · defined in tokamak_radiance at m_RadianceModifier
Deadworks (C#)
pawn.AddModifier("tokamak_radiance/modifier_tokamak_radiance");VData
| _class | "modifier_tokamak_radiance" |
| m_sStartSound | "Tokamak.Smoke.Modifier.Start" |
| m_sExpiredSound | "Tokamak.Smoke.Modifier.End" |
| _my_subclass_name | "modifier_tokamak_radiance" |
| m_sLocalizationName | "modifier_tokamak_radiance" |
| m_RadianceFxParticle | "particles/abilities/tokamak/blinding_radiance_buff.vpcf" |
| m_sAmbientLoopingSound | "Tokamak.Smoke.Modifier.Duration.Lp" |
| m_RadianceDamageParticle | "particles/abilities/tokamak/tokamak_radiance_damage.vpcf" |
| m_strDamageRecievedSound | "Tokamak.Radiance.Enemy.Burn" |
| m_strParticleStatusEffect | "" |
| m_ClientsideDamageParticle | "particles/abilities/tokamak/blinding_radiance_damage_clientside.vpcf" |