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Modding Database

Up to date with Steam · checked 6s ago· Viewing build 6698 (Sep 17 2026), not the latest

upgrade_ancient_shield/weighted_shots_intrinsic

modifier

class modifier_intrinsic_base · defined in upgrade_ancient_shield (Ancient Shield) at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("upgrade_ancient_shield/weighted_shots_intrinsic", new Dictionary<string, float> {
	["BulletResist"] = 40f,
	["TechResist"] = 40f,
	["StatusResistancePercent"] = 40f,
	["DegenResistance"] = 40f,
	["OutOfCombatHealthRegen"] = 40f,
});

Ability values

Read from Ancient Shield's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BulletResistBullet Resist40
TechResistSpirit Resist40
StatusResistancePercentDebuff Resist40
DegenResistanceHealing Reduction Resist40
OutOfCombatHealthRegenOut of Combat Regen40

VData

_class"modifier_intrinsic_base"
m_bIsHiddentrue
_my_subclass_name"weighted_shots_intrinsic"

History

  1. 6722–6745changed
    • ±m_vecAutoRegisterModifierValueFromAbilityPropertyName−DegenResistance
  2. 6696–6701first dumped