upgrade_banshee_slugs/modifier_intrinsic_base
modifierclass modifier_intrinsic_base · defined in upgrade_banshee_slugs (Crippling Headshot) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_banshee_slugs/modifier_intrinsic_base", new Dictionary<string, float> {
["BonusHealth"] = 125f,
});Ability values
Read from Crippling Headshot's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
| Value | English label | Ability's value |
| BonusHealth | Bonus Health | 125 |
VData
| _class | "modifier_intrinsic_base" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_intrinsic_base" |