upgrade_bulletshredimbue/bulletshredimbuenonhero_buff
modifierclass modifier_base · defined in upgrade_bulletshredimbue (Ballistic Enchantment) at m_AutoIntrinsicModifiers.0.m_BuffNonHeroModifier
Deadworks (C#)
pawn.AddModifier("upgrade_bulletshredimbue/bulletshredimbuenonhero_buff", new Dictionary<string, float> {
["WeaponPowerPerStackNonHero"] = 5f,
});Ability values
Read from Ballistic Enchantment's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| m_eDebuffType | "MODIFIER_DEBUFF_NO" |
| m_nAttributes | "MODIFIER_ATTRIBUTE_MULTIPLE" |
| _my_subclass_name | "bulletshredimbuenonhero_buff" |