Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 27s ago· Viewing build 6728 (Oct 01 2026), not the latest

upgrade_disarm/modifier_debuff

modifier

class modifier_citadel_active_disarm_spirit_steal · defined in upgrade_disarm at m_DebuffModifier

Deadworks (C#)
pawn.AddModifier("upgrade_disarm/modifier_debuff", new Dictionary<string, float> {
	["FireRateSlow"] = 30f,
});

Ability values

Read from upgrade_disarm's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
FireRateSlowFire Rate30

VData

_class"modifier_citadel_active_disarm_spirit_steal"
m_sStartSound"Mods.Tech.TargetDisarm.Hit"
_my_subclass_name"modifier_debuff"
m_sLocalizationName"modifier_citadel_active_disarm_spirit_steal"
m_strParticleEffect"particles/upgrades/fire_rate_reduction_debuff.vpcf"
m_SpiritStealParticle"particles/upgrades/disarm_spirit_steal_debuff.vpcf"

History

  1. 6696–6745first dumped