upgrade_escalating_exposure/modifier_debuff
modifierclass modifier_escalating_exposure · defined in upgrade_escalating_exposure (Escalating Exposure) at m_AutoIntrinsicModifiers.0.m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_escalating_exposure/modifier_debuff");VData
| _class | "modifier_escalating_exposure" |
| m_bIsHidden | false |
| m_strHudIcon | "file://{images}/upgrades/mods_tech/escalating_exposure.psd" |
| m_nAttributes | "MODIFIER_ATTRIBUTE_MULTIPLE" |
| _my_subclass_name | "modifier_debuff" |
| m_strParticleEffect | "particles/upgrades/tech_resist_debuff.vpcf" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_CASTER_ONLY" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_strSmallIconCssClass | "escalating_exposure" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_HEALTHBAR" |