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Modding Database

Up to date with Steam · checked 17s ago· Viewing build 6726 (Sep 30 2026), not the latest

upgrade_greater_withering_whip/upgrade_greater_withering_whip_debuff

modifier

class modifier_base · defined in upgrade_greater_withering_whip (Disarming Hex) at m_TargetModifier

Deadworks (C#)
pawn.AddModifier("upgrade_greater_withering_whip/upgrade_greater_withering_whip_debuff", new Dictionary<string, float> {
	["BulletArmorReduction"] = -13f,
});

Ability values

Read from Disarming Hex's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BulletArmorReductionBullet Resist-13

VData

_class"modifier_base"
m_bIsHiddenfalse
m_sStartSound""
m_sExpiredSound"Mods.Tech.Disarming.Hex.Debuff.End"
_my_subclass_name"upgrade_greater_withering_whip_debuff"
m_nEnabledStateMask"MODIFIER_STATE_DISARMED"
m_sLocalizationName"upgrade_greater_withering_whip_debuff"
m_strHudMessageText"#upgrade_greater_withering_whip"
m_strParticleEffect"particles/upgrades/disarming_hex_debuff.vpcf"
m_eDrawOverheadStatus"OVERHEAD_DRAW_FOR_CASTER_TEAM_ONLY"
m_eHudDisplayLocation"DISPLAY_HUD_CENTER"
m_sAmbientLoopingSound"Mods.Tech.Disarming.Hex.Debuff.Lp"
m_strSmallIconCssClass"disarm_proc"
m_strParticleStatusEffect""
m_nAmbientLoopingSoundRecipients"MODIFIER_SOUND_RECIPIENT_ALWAYS"

History

  1. 6696–6745first dumped