upgrade_health_stimpak/modifier_stimpak_regen
Healing Ritemodifierclass modifier_stimpak_regen · defined in upgrade_health_stimpak (Healing Rite) at m_StimPakModifier
Deadworks (C#)
pawn.AddModifier("upgrade_health_stimpak/modifier_stimpak_regen", new Dictionary<string, float> {
["BonusSprintSpeed"] = 2f,
});Ability values
Read from Healing Rite's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_stimpak_regen" |
| m_bIsHidden | false |
| m_strHudIcon | "file://{images}/upgrades/mods_armor/stimpak.psd" |
| m_sStartSound | "" |
| m_BuffParticle | "particles/upgrades/stimpak_heal_buff.vpcf" |
| m_sExpiredSound | "Mods.Armor.Healing.Rite.Expire" |
| _my_subclass_name | "modifier_stimpak_regen" |
| m_sLocalizationName | "modifier_stimpak_regen" |
| m_strHudMessageText | "" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_EVERYONE" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_sAmbientLoopingSound | "Mods.Armor.Healing.Rite.Buff.Lp" |
| m_strSmallIconCssClass | "stimpak" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_HEALTHBAR" |
History
- 6722–6745changed
- ~m_eHudDisplayLocation
DISPLAY_HUD_CENTER→DISPLAY_HUD_NONE - +m_eModifierDisplayLocaiton
MODIFIER_DISPLAY_HEALTHBAR
- 6696–6701first dumped