upgrade_high_velocity_mag/modifier_regenerating_bullet_shield
modifierclass modifier_base · defined in upgrade_high_velocity_mag (High-Velocity Rounds) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_high_velocity_mag/modifier_regenerating_bullet_shield", new Dictionary<string, float> {
["BonusBulletSpeedPercent"] = 60f,
["BaseAttackDamagePercent"] = 8f,
});Ability values
Read from High-Velocity Rounds's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_regenerating_bullet_shield" |