upgrade_juggernaut/juggernaut_slow_aura
modifierclass modifier_apply_modifier_on_damage_taken · defined in upgrade_juggernaut (Juggernaut) at m_AutoIntrinsicModifiers.1
Deadworks (C#)
pawn.AddModifier("upgrade_juggernaut/juggernaut_slow_aura");VData
| _class | "modifier_apply_modifier_on_damage_taken" |
| m_bIsHidden | true |
| m_TargetModifier | 6 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "juggeranut_firerate_slow",
"m_strParticleEffect": "particles/upgrades/juggernaut_fire_rate_debuff.vpcf",
"m_strSmallIconCssClass": "juggernaut",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"FireRateSlow"
]
} |
| m_vecDamageTypes | 1 item[
"CITADEL_DAMAGETYPE_BULLET"
] |
| _my_subclass_name | "juggernaut_slow_aura" |
| m_TargetModifierDurationAbilityProp | "FireRateSlowDuration" |