upgrade_magic_carpet/modifier_hero_gravity
modifierclass modifier_hero_gravity · defined in upgrade_magic_carpet (Magic Carpet) at m_AutoIntrinsicModifiers.1
Deadworks (C#)
pawn.AddModifier("upgrade_magic_carpet/modifier_hero_gravity", new Dictionary<string, float> {
["AirControlPercent"] = 25f,
["AirControlAccelPercent"] = 0f,
});Ability values
Read from Magic Carpet's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_hero_gravity" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_hero_gravity" |
| m_flGravityChange | -40 |