upgrade_magic_missile/modifier_intrinsic_base
modifierclass modifier_intrinsic_base · defined in upgrade_magic_missile (Conjure Missiles) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_magic_missile/modifier_intrinsic_base", new Dictionary<string, float> {
["MaxHealthLossPercent"] = -15f,
["BaseAttackDamagePercent"] = 70f,
["BonusFireRate"] = 10f,
["BonusMoveSpeed"] = 1f,
});Ability values
Read from Conjure Missiles's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_intrinsic_base" |
| _my_subclass_name | "modifier_intrinsic_base" |