upgrade_mystic_reverb/modifier_mystic_reverb_proc
modifierclass modifier_mystic_reverb_proc · defined in upgrade_mystic_reverb (Mystic Reverb) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_mystic_reverb/modifier_mystic_reverb_proc");VData
| _class | "modifier_mystic_reverb_proc" |
| m_bIsHidden | true |
| m_SlowModifier | 4 keys{
"_class": "modifier_slow_base",
"m_bIsHidden": true,
"_my_subclass_name": "mystic_reverb_slow",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"MovementSpeedSlow"
]
} |
| _my_subclass_name | "modifier_mystic_reverb_proc" |
| m_ExplosionModifier | 14 keys{
"_class": "modifier_mystic_reverb_explosion",
"m_sStartSound": "",
"m_SlowModifier": {
"_class": "modifier_slow_base",
"m_bIsHidden": true,
"_my_subclass_name": "mystic_reverb_slow",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"MovementSpeedSlow"
]
},
"m_sExpiredSound": "Item.Mystic.Reverb.End",
"m_DamageParticle": "particles/upgrades/magic_reverb_aoe_damage.vpcf",
"_my_subclass_name": "modifier_mystic_reverb_explosion",
"m_sLocalizationName": "upgrade_mystic_reverb",
"m_strParticleEffect": "particles/upgrades/magic_reverb_aoe_debuff.vpcf",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_sAmbientLoopingSound": "Item.Mystic.Reverb.Lp",
"m_strSmallIconCssClass": "tech_bleed",
"m_bReverseHudProgressBar": true,
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
} |
| m_vecProcDamageTypes | 2 items[
"CITADEL_DAMAGETYPE_ABILITY",
"CITADEL_DAMAGETYPE_BULLET"
] |
| m_bCanProcByOtherObjects | true |