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Modding Database

Up to date with Steam · checked 27s ago· Viewing build 6728 (Oct 01 2026), not the latest

upgrade_nearby_enemy_boost/modifier_buff

modifier

class modifier_team_relative_particle · defined in upgrade_nearby_enemy_boost at m_AutoIntrinsicModifiers.0.m_BuffModifier

Deadworks (C#)
pawn.AddModifier("upgrade_nearby_enemy_boost/modifier_buff", new Dictionary<string, float> {
	["BaseAttackDamagePercent"] = 48f,
	["BonusFireRate"] = 30f,
});

Ability values

Read from upgrade_nearby_enemy_boost's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BaseAttackDamagePercentWeapon Damage48
BonusFireRateFire Rate30

VData

_class"modifier_team_relative_particle"
m_bIsHiddentrue
_my_subclass_name"modifier_buff"
m_sLocalizationName"upgrade_nearby_enemy_boost"
m_ParentViewParticle"particles/upgrades/upgrades_berserker_stacks_buff.vpcf"
m_strSmallIconCssClass"fixated"
m_OtherPlayerViewParticle"particles/upgrades/upgrades_berserker_stacks_buff_enemy.vpcf"
m_vecAlwaysShowInStatModifierUI
2 items
[
  "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE",
  "MODIFIER_VALUE_FIRE_RATE"
]

History

  1. 6696–6745first dumped