upgrade_proc_silence/modifier_citadel_silence_proc_watcher
modifierclass modifier_citadel_silence_proc_watcher · defined in upgrade_proc_silence (Silencer) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_proc_silence/modifier_citadel_silence_proc_watcher", new Dictionary<string, float> {
["TechResist"] = 12f,
});Ability values
Read from Silencer's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
| Value | English label | Ability's value |
| TechResist | Spirit Resist | 12 |
VData
| _class | "modifier_citadel_silence_proc_watcher" |
| m_bIsHidden | true |
| m_DebuffModifier | 12 keys{
"_class": "modifier_citadel_silence_proc_debuff",
"m_sStartSound": "",
"m_sExpiredSound": "",
"_my_subclass_name": "modifier_citadel_silence_proc_debuff",
"m_SilenceModifier": {
"_class": "modifier_citadel_silenced",
"_my_subclass_name": "modifier_citadel_silenced",
"m_sLocalizationName": "modifier_citadel_silenced",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_strSmallIconCssClass": "silence_proc"
},
"m_sLocalizationName": "modifier_citadel_silence_proc_debuff",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_sAmbientLoopingSound": "Mods.Weapon.Silencer.Dur.Lp",
"m_strSmallIconCssClass": "silence_proc",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
"m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS"
} |
| m_TracerParticle | "particles/weapon_fx/emp_bullets_tracer.vpcf" |
| _my_subclass_name | "modifier_citadel_silence_proc_watcher" |
| m_BuildUpModifier | 9 keys{
"_class": "modifier_citadel_silence_buildup",
"m_eBuildupMode": "BUILDUP_MODE_ONE_AND_DONE",
"_my_subclass_name": "modifier_citadel_silence_buildup",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_flBuildUpDecayDelay": 2,
"m_strSmallIconCssClass": "silence_buildup",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
"m_bBuildupAffectedByEffectiveness": true
} |
| m_ImmunityModifier | 8 keys{
"_class": "modifier_citadel_silence_proc_immunity",
"m_eDebuffType": "MODIFIER_DEBUFF_NO",
"_my_subclass_name": "modifier_emp_immunity",
"m_sLocalizationName": "silencer_immune",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_strSmallIconCssClass": "silence_immunity",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
} |
| m_TechDamageReductionModifier | 7 keys{
"_class": "modifier_base",
"_my_subclass_name": "modifier_citadel_silence_proc_tech_damage_reduction",
"m_sLocalizationName": "modifier_citadel_silence_proc_tech_damage_reduction",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_strSmallIconCssClass": "tech_armor_reduction",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"TechDamageReduction"
]
} |